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๐Ÿ•น๏ธ Practice arcade

Extra games, not extra homework โ€” timed sprints, survival runs that end when your lives run out, and mastery drills built from the same skills Calculus I โ€” Differential & Integral Calculus teaches.

Log in to play โ€” the arcade tracks runs per student.

โšก Sprints

Beat the clock.

๐Ÿงฉ Factoring Frenzy

Factor trinomials โ€” easy ones first, then the ones where the leading coefficient isn't 1.

๐ŸŽฏ Limit Factoring Frenzy

0/0 from direct substitution? Factor, cancel, substitute again โ€” as many as you can in 90 seconds.

โšก Simplify Radicals Sprint

Pull out perfect-square factors and rationalize denominators โ€” 90 seconds.

โšก Function Fundamentals Sprint

Evaluate functions, find a domain's left endpoint, average rate of change, horizontal shifts, and inverse functions โ€” 120 seconds.

โšก Exponential and Logarithmic Fundamentals Sprint

Exponential models, evaluating and bracketing logarithms, and expanding log properties โ€” 120 seconds.

โšก Unit Circle Definitions Sprint

Find the missing coordinate of a point on the unit circle โ€” 60 seconds.

๐Ÿ“‰ Limits Sprint

Estimate, compute, and combine limits โ€” including trig limits and the squeeze theorem โ€” 2.5 minutes.

๐Ÿ“ Derivative Rules Sprint

Apply the sum/difference, product, and trig derivative rules, plus higher-order derivatives and physical rates โ€” 2.5 minutes.

๐Ÿ”— Chain Rule Techniques Sprint

Apply the chain rule with trig, exponential/log, product/quotient combinations, and implicit/inverse-function differentiation โ€” 2.5 minutes.

๐Ÿ“ Rates & Approximations Sprint

Solve related-rates scenes (product, circle, sphere) and estimate change with differentials โ€” 2.5 minutes.

๐Ÿ“ˆ Shape of a Graph Sprint

Find critical numbers, absolute extrema, inflection points, and evaluate limits with L'Hopital's rule โ€” 3 minutes.

๐ŸŽฏ Optimization Sprint

Solve geometric and applied optimization problems โ€” maximize area, minimize fencing, minimize cost โ€” 2.5 minutes.

โˆซ Antiderivatives & Definite Integral Sprint

Find antiderivatives with initial conditions, evaluate Riemann sums, signed area, and the trapezoidal rule โ€” 3 minutes.

๐Ÿ”‘ Fundamental Theorem Sprint

Apply the FTC with a chain-rule twist, the Net Change Theorem, and worked applications โ€” 2.5 minutes.

๐Ÿ”„ Substitution & Applications Sprint

Apply u-substitution to indefinite and definite integrals, trig/exponential integrands, volumes, and average value โ€” 3 minutes.

๐Ÿงฎ Composition & Difference Quotient Sprint

Evaluate composite functions and simplify difference quotients โ€” ninety seconds of pre-derivative footwork.

๐Ÿ“ Power & Quotient Rule Sprint

The power rule, the quotient rule, and the generalized power rule โ€” as many derivatives as ninety seconds allows.

๐Ÿ“ Tangent Line Applications Sprint

Implicit tangent slopes, linear approximation, and one step of Newton's method โ€” the tangent line, three ways, 2.5 minutes.

โˆซ Integration Warm-Up Sprint

Antiderivatives by the power rule, left-endpoint Riemann sums, FTC evaluation, and area between curves โ€” 2.5 minutes.

๐Ÿ’€ Survival

Each miss costs a life โ€” lose them all and the run ends.

๐ŸŽฏ Mastery

No clock โ€” just get N in a row.

๐ŸŽฏ Transformation Mastery

Five in a row, no time pressure โ€” prove you've really got horizontal/vertical shifts down.

๐ŸŽฏ What Makes an Antiderivative

Verify an antiderivative by differentiating, not integrating again โ€” four in a row.

๐ŸŽฏ Definite Integral Properties

Reversing the bounds negates the whole answer โ€” four in a row.

๐ŸŽฏ Function Fundamentals Concepts

Is it a function, reading increasing/decreasing from turning points, and classifying even/odd/neither โ€” five in a row.

๐Ÿ“‰ Continuity Concepts Mastery

Reason through limit intuition, infinite limits, continuity conditions, discontinuity types, and the IVT.

๐Ÿ“ Derivative Concepts Mastery

Read a derivative's sign from graph behavior and reason about differentiability vs. continuity.

๐Ÿ”— Composite Structure Mastery

Identify the outer and inner functions of a composite before applying the chain rule.

๐Ÿ”— Inverse Trig Derivatives Mastery

Differentiate arcsin and arctan of a linear inner function.

๐Ÿ“ˆ MVT Theorems Mastery

Reason through the EVT, Rolle's theorem, and consequences of the Mean Value Theorem.

๐Ÿ“ˆ Curve Sketching Concepts Mastery

Classify extrema and graph features, read end behavior, identify indeterminate forms, and reconstruct f from f'.

๐Ÿ”„ Substitution Concepts Mastery

Choose the right u for a substitution and decompose a composite function into (f, g).

๐Ÿงฎ Conjugate Reciprocal Mastery

Use the conjugate to find the real part of $1/z$ โ€” four in a row.

๐Ÿ“‰ Limits at Infinity Mastery

Same degree top and bottom โ€” read the horizontal asymptote from the leading coefficients.

๐Ÿ“ˆ Mean Value Mastery

Find the $c$ the Mean Value Theorem guarantees for a cubic.

๐Ÿ“ˆ Second Derivative Test Mastery

Classify a critical point by the sign of $f''$ โ€” four in a row.

๐ŸŽฏ Optimization Strategy Mastery

Set up fixed-sum problems and remember the endpoint check when the domain is restricted.

โˆซ Accumulation Derivative Mastery

Differentiate an accumulation function straight from FTC Part 1 โ€” no integrating required.

โˆซ Integral Additivity Mastery

Split and rejoin integrals over adjacent intervals โ€” four in a row.

๐Ÿ”‘ Initial Value Mastery

Integrate, then use the initial condition to pin down $C$.

๐Ÿง  Recall

Memorize it โ€” no clock, no timer.