๐น๏ธ Practice arcade
Extra games, not extra homework โ timed sprints, survival runs that end when your lives run out, and mastery drills built from the same skills Group Theory teaches.
โก Sprints
Beat the clock.
๐ Element Order Hunt
Given an element of Z_n, find its order and check whether it generates the whole group -- all from one gcd computation.
๐งฎ Totient Sprint
Compute Euler's totient function as many times as you can before the clock runs out.
๐ Permutation Structure Drill
Given a permutation's cycle type, find its order and its parity -- lcm, not sum; transposition count, not cycle count.
๐ Subgroup Structure Sprint
Lagrange's theorem and direct-product element orders -- index from two orders, and lcm (not sum) for a paired element's own order.
๐ฏ Sylow Subgroup Sprint
Factor |G| and pick out a Sylow p-subgroup's exact order -- the full power of p, never just p, never the whole group.
โ Direct Product Structure Sprint
Multiply two orders to get |G x H|, then check gcd(m,n) to see whether Z_m x Z_n is cyclic at all.
๐ข Group Order Formulas Sprint
|D_n|=2n, |S_n|=n!, |A_n|=n!/2 -- three families, three formulas, one quick drill.
๐ Cyclic Group Structure Sprint
How many subgroups a cyclic group has, and how many of its own elements actually generate it -- one divisor count, one totient.
๐ก Orbit-Stabilizer & Burnside Sprint
Solve |orbit|*|stabilizer|=|G| for the missing piece, then average fixed points across a whole group to count orbits.
๐งฌ Quotient & First Isomorphism Sprint
|G/N| and |im(phi)| are the same division wearing two different theorems -- divide by the smaller order, never multiply.
๐งฎ Onto, Bijection & Composition Sprint
Decide whether a function is onto, whether it's a full bijection, or compose two explicit functions at a point.
๐งฎ Kernel & Injectivity Sprint
Divide |G| by |im(phi)| for |ker(phi)|, then read injectivity straight off the kernel's own size -- trivial kernel or nothing.
๐ Automorphism Counting Sprint
Count Aut(Z_n) with a totient, or Inn(G) with a center-quotient -- both a division, never a subtraction.
๐งฌ Second & Third Isomorphism Theorem Sprint
|HN|=|H||N|/|HโฉN| for the second theorem, |G|/|H| (not |G|/|K|) for the third's double quotient.
๐ Index & Normalizer Sprint
Index 2 is always normal, no test needed -- and a normalizer's order is |G| divided by the conjugate count, never the count itself.
๐บ Dihedral Invariants Sprint
|Z(D_n)| and |D_n^ab| both split on the parity of n -- the same half-turn fact driving two different quotients.
๐ณ Sylow Counting Sprint
Find the one forced value of n_p from the cofactor's own divisors, then read normality straight off whether n_p=1.
๐ช Composition Series Sprint
Count Z_n's composition-series length by prime factors with multiplicity, then check whether Jordan-Hรถlder forces identical chains (it doesn't).
๐๏ธ Classification Depth Sprint
Multiply partition counts across two distinct primes at once, and confirm order p^2 never has a non-abelian case.
๐ Survival
Each miss costs a life โ lose them all and the run ends.
๐ Euler's Theorem Survival
Reduce the exponent mod phi(n) before computing a^k mod n -- one bad reduction ends the round.
๐ช Isomorphism Recognition Survival
Z_m x Z_n vs Z_mn -- matching order alone never proves isomorphic, only gcd(m,n)=1 does. One wrong verdict ends the round.
โ๏ธ Conjugacy & Normality Verdicts Survival
Is a conjugacy class a subgroup? Does normality fix every element? Two setwise-vs-elementwise traps, one wrong call ends the round.
๐ฏ p-Group & Sylow Existence Survival
A nontrivial p-group's center is never trivial, and Sylow's first theorem's existence guarantee never implies uniqueness on its own.
๐งฉ Structure Theory Verdicts Survival
Simple isn't small, solvable isn't abelian, and nilpotent isn't just solvable-with-a-different-name -- one wrong verdict ends the round.
๐ฏ Mastery
No clock โ just get N in a row.
๐๏ธ Classification Count Mastery
How many groups of a given order exist up to isomorphism -- a partition count for p^k, a divisibility test for pq. Five clean answers in a row, no clock.
๐ฏ Proof Technique Mastery
Direct, contrapositive, or contradiction -- name what each technique assumes at the start, five correct in a row.