Dot product
A way to multiply two vectors that returns a number measuring how much they agree in direction.
The dot product \mathbf{u}\cdot\mathbf{v}=u_1v_1+u_2v_2+u_3v_3 equals |\mathbf{u}||\mathbf{v}|\cos\theta for every pair of vectors — the same number computed two ways, one from components, one from magnitudes and the angle between them. The sign splits into three cases: positive means \theta<90°, negative means \theta>90°, and exactly zero means \theta=90° — the two vectors are perpendicular.
Examples
For \mathbf{u}=\langle 1,2,-2\rangle, \mathbf{v}=\langle 2,-1,2\rangle: \mathbf{u}\cdot\mathbf{v}=-4, giving \theta\approx 116.4°.
A video game culls away-facing polygons by dotting a surface's normal vector with the direction to the camera.
See also
Point table
Graph settings
Calculator