Magnitude
A vector's length, |\mathbf{v}|=\sqrt{v_1^2+v_2^2+v_3^2} — the distance formula from the origin.
The magnitude (or norm) of a vector is its length, computed as the distance formula applied from the origin to the vector's tip: |\mathbf{v}|=\sqrt{v_1^2+v_2^2+v_3^2} in space (or \sqrt{v_1^2+v_2^2} in the plane). Scaling a vector by k scales its magnitude by |k|, and reverses its direction exactly when k<0.
Examples
For \mathbf{v}=\langle 3,4\rangle, |\mathbf{v}|=\sqrt{3^2+4^2}=5.
The distance from P_1=(2,-1,5) to P_2=(-3,4,1) is |\overrightarrow{P_1P_2}|=\sqrt{66}\approx 8.12.
See also
Point table
Graph settings
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