Skip to content
Free public beta until December 4, 2026: every course is open, no card needed. After that, the first chapter of each course stays free and full access is a one-time $39 ($19 for up to 100 founding members chosen for helpful feedback). Your progress is kept. How the beta works

bilinear interpolation

A weighted average of the four pixels surrounding a fractional source coordinate.

Bilinear interpolation weights the 2\times2 neighborhood surrounding a source coordinate by its fractional offsets (f_x,f_y), smoother than nearest-neighbor at the cost of a slight blur.

See also

Read the full section →
Graph settings

Calculator