๐น๏ธ Practice arcade
Extra games, not extra homework โ timed sprints, survival runs that end when your lives run out, and mastery drills built from the same skills Computer Vision teaches.
โก Sprints
Beat the clock.
๐ฆ Bounding Box IoU & NMS Sprint
Compute IoU from two boxes' corners, then decide whether NMS actually suppresses a lower-confidence overlap -- intersection over union, never a threshold mix-up.
๐ฏ RANSAC Formula Sprint
Solve P=1-(1-w^n)^k for either side -- the success probability, or the iterations needed to hit a target confidence.
๐ญ Segmentation Overlap Metrics Sprint
Convert between Dice and IoU for the same pair of masks -- related, but never numerically the same value.
๐ฏ Precision, Recall & F1 Sprint
Compute precision, recall, or F1 from a confusion matrix, and tell the two apart when it counts -- they share no denominator.
๐ท Camera Projection Sprint
Project a camera-frame 3D point to a pixel coordinate with u=f_x(X/Z)+c_x -- the intrinsic matrix's own arithmetic, not a derivation.
๐งฎ Vision Arithmetic Sprint
Count a conv layer's learnable parameters, or score two embeddings by cosine similarity -- two fast, exact vision-math staples.
โก Gradient Vector Sprint
Build the gradient vector, then its magnitude -- as many as you can in a minute.
๐ Survival
Each miss costs a life โ lose them all and the run ends.
๐ฏ Mastery
No clock โ just get N in a row.